Tree of Savior M Global — The Father of Ragnarok Online Is Bringing His Next Game to CROSS Protocol
By BCGamer —
Tags: gross, tree of savior m
Let me tell you a name that most of crypto gaming Twitter doesn't know but absolutely should: Kim Hak-kyu.

This man created Ragnarok Online — a game that hit 50 million registered users, defined an entire generation of MMORPG players, and basically invented the Korean online gaming industry as we know it. He's been called "The Father of Korean Online Games." That's not marketing fluff. That's a two-decade legacy of building games that millions of people actually played.
After leaving Gravity (the company behind RO), he founded IMC Games and built Tree of Savior — codenamed "Project R1," literally designed to be the spiritual successor to Ragnarok Online. It launched on Steam in 2016 and was approved on Greenlight in under 10 hours. The game has been running for nearly a decade with a dedicated global fanbase, 80+ classes, deep mythology inspired by Lithuanian legends, and one of the most iconic art styles in the MMO space.
Now the mobile version — Tree of Savior M Global — is coming to the CROSS Protocol. And if you understand what that means in context, this might be the single most significant game announcement in the entire blockchain gaming space.
https://tosm.treeofsavior.com/
Why This Is a Massive Deal
Let me put this in perspective. The CROSS ecosystem already has:
Henry Chang (former Wemade/WEMIX CEO) as the architect of the entire protocol
Jake Song (co-founder of Nexon, creator of Lineage and Kingdom of the Winds — which holds a Guinness World Record) on the OpenGame Foundation
And now Kim Hak-kyu — the creator of Ragnarok Online — is bringing Tree of Savior M into the fold.
That's THREE legendary figures from Korean gaming history converging on one blockchain ecosystem. Henry Chang built WEMIX into a blockchain gaming powerhouse. Jake Song co-founded the company that became the largest game publisher in Asia. Kim Hak-kyu created the MMORPG that half the world grew up on.
Find me another blockchain gaming project with that kind of pedigree. I'll wait.
What Is Tree of Savior M?
Tree of Savior M is the official mobile version of Tree of Savior, developed by the original team at IMC Games — not some random outsourced mobile port studio. This is the actual creators rebuilding their own game for mobile and PC cross-platform play.
The Korean version launched in November 2022. Here's what it brings to the table:
80+ classes with flexible real-time switching — you unlock classes and swap between them on the fly. This isn't your standard "pick a class and pray" system. The depth of builds and combinations here is staggering.
HD-2D enhanced visuals — the fairy-tale art style that made the original TOS iconic has been upgraded with modern lighting and visual effects while keeping the hand-drawn charm that fans love.
Pet system and AI companions (Fellows) — AI-controlled companions that actively fight alongside you. Not cosmetic pets. Actual combat partners.
Cross-platform play — PC and mobile players share the same world. Log in from your desktop, continue on your phone. Same account, same progress.
Redesigned UI and controls — fully rebuilt for mobile with intuitive touch controls, simplified skill operations, and reduced grind pressure while keeping the depth intact.
The original Tree of Savior had guild territory wars, team battle leagues, cooperative raids, dungeon content, and a massive crafting system. TOS M carries that DNA forward while making it accessible to a modern audience that lives on their phones.
The CROSS Integration — Evolution Without Erasure
Here's what's really smart about how CROSS is approaching this. From the OpenGame Foundation's own words, the philosophy for Tree of Savior M's blockchain integration is about "evolution without erasure" — keeping what players already love while opening doors to player-owned assets and new forms of persistence.
That means:
Respecting the existing player base and their progression
Player-owned elements that enhance the game, not replace the fun
No forced wallet connections — the game works perfectly for Web2 players who just want to play a great MMORPG
This is the design philosophy that actually wins. You don't shove blockchain down people's throats. You build a game worth playing, then give players the OPTION to own their stuff on-chain. The people who want Web3 features get them. Everyone else just enjoys the game. That's it.
CROSS provides the infrastructure — wallet-optional onboarding, the DEX, the bridge, the NFT marketplace — while IMC Games focuses on what they've been doing for 20+ years: making a great RPG.
The Ragnarok Connection Matters More Than You Think
If you grew up playing Ragnarok Online — and statistically a LOT of you did — you need to understand something. Tree of Savior was literally built to be the next Ragnarok. Same creator. Same sound team (SoundTeMP, who did the iconic RO soundtrack). Same design philosophy of deep class systems, beautiful 2.5D worlds, and addictive progression loops.
When "Project R1" was first revealed, the gaming world immediately called it the spiritual successor to Ragnarok Online. That wasn't an accident. Kim Hak-kyu couldn't continue developing RO after leaving Gravity, so he built something new that captured the same magic — then ran it for a decade.
Now that magic is going mobile, going global, and going on-chain. Through CROSS Protocol. On the same blockchain as R.O.H.A.N.2, ROM: Golden Age, and everything else Henry Chang is building.
The Global Version — What We Know
Tree of Savior M Global has its English website live at tosm.treeofsavior.com/global. Pre-registration is expected to open soon with up to $500 in in-game rewards for early sign-ups. No official global launch date has been announced yet — the team is rolling out information in steps and focusing on polishing the cross-platform experience.
The game will launch on PC, Android, and iOS — free to play from day one.
For a game with a decade of content, a proven developer, 80+ classes, and the pedigree of the Ragnarok Online creator behind it... a blockchain-integrated global launch on CROSS is the kind of thing that should have crypto gaming Twitter going absolutely nuclear. The fact that it hasn't yet is exactly why you should be positioning yourself now.
Why CROSS Keeps Stacking Wins
Take a step back and look at what CROSS Protocol is assembling:
R.O.H.A.N.2 Global — 20-year PvP MMORPG legacy, already live, functioning ROHANomics economy
ROM: Golden Age on CROSS — hardcore war MMO from Redlab Games and Kakao Games
Tree of Savior M Global — spiritual successor to Ragnarok Online, 80+ classes, coming to CROSS
Ragnarok: Monster World — the first game on the CROSS mainnet
Plus partnerships with VALOFE, MOUs across Korea, China, and Japan, and Jake Song backing the foundation.
This isn't a blockchain with a whitepaper and a dream. This is an ecosystem being built by people who have shipped real games to millions of real players for decades. And they're not slowing down.
CROSS Protocol — OpenGame Foundation
This is not financial advice. Always do your own research. But when the Father of Ragnarok Online brings his game to a blockchain built by the man who created WEMIX — you should probably at least know about it.